2024 · Spectacle fighter · Hack and Slash · Military
How long isProject MIKHAIL: A Muv-Luv War Story?
by aNCHOR Inc. & fuzz, Inc.
4.5 hours
for the typical playerhalf of them between 1 hour and 18 hours
Poorly received: only 60% recommend it past the refund window, reviewed worse than 255 of 263 hack and slash games here.
39% recommend it at 0 to 2 hours
Do the first two hours of Project MIKHAIL: A Muv-Luv War Story tell you?
In the first two hours39%recommend it
After that60%recommend it
11 of every 20 thumbs-down came after the window had closed, 9 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 4.5 hours or less when they gave their verdict. The middle half sat between 1 hour and 18 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 755 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
36% of its reviews were written inside Steam's two-hour refund window, and 39% of those recommend it. After the window, 60% do. Of the players who gave it a thumbs-down, 54% were already past the window; the typical thumbs-down came 2.5 hours in.
When would you get there?
5days
At an hour a night, you’d pass the typical player’s 4.5 hours on Monday, October 26.
Half of its reviewers had played between 1 and 18 hours: tonight to Nov 8 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Project MIKHAIL: A Muv-Luv War Story worth it?
Video Game Backlog
One hour, at list price
Project MIKHAIL: A Muv-Luv War Story
- Steam list price, US
- $19.99
- Typical player
- ÷ 4.5 h
- hack and slash game rate
- $2.73/h
- 4.5 h at that rate
- $12
List price. Not a sale price,
not what anyone paid.
Is Project MIKHAIL: A Muv-Luv War Story worth it? Probably not.
Pricey per hour
A typical hack and slash game gives 1.6× the hours for the money
Divisive
60% recommend it after the refund windowmost hack and slash games: 87%
How this is counted
At Steam's US list price of $19.99, the typical player's 4.5 hours come to $4.44 an hour. Past the two-hour refund window, 60% of its Steam reviewers recommend it. At $4.44 an hour, Project MIKHAIL: A Muv-Luv War Story costs more per hour than 210 of 263 hack and slash games here: the typical one of 263 hack and slash games here charges $2.73.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (hack and slash games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Project MIKHAIL: A Muv-Luv War Story?
Give the ball your Steam profile link or name. It reads the games you own most like Project MIKHAIL: A Muv-Luv War Story, how long each held you against the typical player, and how long Project MIKHAIL: A Muv-Luv War Story would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Project MIKHAIL: A Muv-Luv War Story
METAL GEAR RISING: REVENGEANCE
Project MIKHAIL, but three times the hours, and even better loved
Loved · 96%
ARMORED CORE VI FIRES OF RUBICON
Project MIKHAIL, but a third-person shooter, and five times the hours
Loved · 92%
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Project MIKHAIL: A Muv-Luv War Story: a kind of game it is that Project MIKHAIL: A Muv-Luv War Story is not, a feature its tags carry that Project MIKHAIL: A Muv-Luv War Story's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.