2026 · Top-Down Shooter · Bullet Time · Shooter
How long isJackal?
by Transhuman Design
2.5 hours
for the typical playerhalf of them between 1.5 hours and 4 hours
Steep for its length: $6.00 an hour, dearer than 109 of 113 top-down shooters here.
92% recommend it at 2 to 5 hours
Do the first two hours of Jackal tell you?
In the first two hours78%recommend it
After that92%recommend it
How this is counted
Half of its Steam reviewers had played 2.5 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 4 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 662 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
28% of its reviews were written inside Steam's two-hour refund window, and 78% of those recommend it. After the window, 92% do.
When would you get there?
3days
At an hour a night, you’d pass the typical player’s 2.5 hours on Saturday, October 24.
Half of its reviewers had played between 1.5 and 4 hours: Oct 23 to Oct 25 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Jackal worth it?
Video Game Backlog
One hour, at list price
Jackal
- Steam list price, US
- $14.99
- Typical player
- ÷ 2.5 h
- top-down shooter rate
- $2.00/h
- 2.5 h at that rate
- $5
List price. Not a sale price,
not what anyone paid.
Is Jackal worth it? It depends.
Pricey per hour
A typical top-down shooter gives 3× the hours for the money
Loved
92% recommend it after the refund windowmost top-down shooters: 89%
How this is counted
At Steam's US list price of $14.99, the typical player's 2.5 hours come to $6.00 an hour. Past the two-hour refund window, 92% of its Steam reviewers recommend it. At $6.00 an hour, Jackal costs more per hour than 109 of 113 top-down shooters here: the typical one of 113 top-down shooters here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (top-down shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Jackal?
Give the ball your Steam profile link or name. It reads the games you own most like Jackal, how long each held you against the typical player, and how long Jackal would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@you34 min - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Jackal
- OTXO5.5hours
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- Max Payne7hours
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- Max Payne 310hours
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- Hotline Miami 2: Wrong Number11hours
Hotline Miami 2: Wrong Number
- Hotline Miami6.5hours
Hotline Miami
- Suit for Hire4hours
Suit for Hire
- Splatter - Zombiecalypse Now3.5hours
Splatter - Zombiecalypse Now
- Intravenous6.5hours
Intravenous
- 12 is Better Than 64.5hours
12 is Better Than 6
- The Hong Kong Massacre3.5hours
The Hong Kong Massacre
- POSTAL Redux3.5hours
POSTAL Redux
- My Friend Pedro4.5hours
My Friend Pedro
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.