2019 · Mystery · Point & Click · Puzzle
How long isHotel Sowls?
by Studio SOTT
3.5 hours
for the typical playerhalf of them between 2 hours and 5 hours
Exceptionally loved: 97% recommend it past the refund window, better reviewed than 346 of 406 point-and-click adventures here.
97% recommend it at 2 to 5 hours
Do the first two hours of Hotel Sowls tell you?
In the first two hours92%recommend it
After that97%recommend it
How this is counted
Half of its Steam reviewers had played 3.5 hours or less when they gave their verdict. The middle half sat between 2 hours and 5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 594 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
21% of its reviews were written inside Steam's two-hour refund window, and 92% of those recommend it. After the window, 97% do.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 3.5 hours on Sunday, October 25.
Half of its reviewers had played between 2 and 5 hours: Oct 23 to Oct 26 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Hotel Sowls worth it?
Video Game Backlog
One hour, at list price
Hotel Sowls
- Steam list price, US
- $4.99
- Typical player
- ÷ 3.5 h
- point-and-click adventure rate
- $2.00/h
- 3.5 h at that rate
- $7
List price. Not a sale price,
not what anyone paid.
Is Hotel Sowls worth it? Yes.
Good value
1.4× the hours of a typical point-and-click adventure, for the same money
Loved
97% recommend it after the refund windowmost point-and-click adventures: 91%
How this is counted
At Steam's US list price of $4.99, the typical player's 3.5 hours come to $1.43 an hour. Past the two-hour refund window, 97% of its Steam reviewers recommend it. At $1.43 an hour, Hotel Sowls is cheaper per hour than 300 of 406 point-and-click adventures here: the typical one of 406 point-and-click adventures here charges $2.00, so the same $4.99 buys 1.4× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (point-and-click adventures) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Hotel Sowls?
Give the ball your Steam profile link or name. It reads the games you own most like Hotel Sowls, how long each held you against the typical player, and how long Hotel Sowls would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Hotel Sowls
- The White Door3.5hours
The White Door
- Cube Escape: Paradox4hours
Cube Escape: Paradox
- Sherlock Holmes and The Hound of The Baskervilles5hours
Sherlock Holmes and The Hound of The Baskervilles
- The Rewinder6hours
The Rewinder
- 9 Clues: The Secret of Serpent Creek4hours
9 Clues: The Secret of Serpent Creek
- Unheard - Voices of Crime4.5hours
Unheard - Voices of Crime
- Sherlock Holmes: The Secret of the Silver Earring7.5hours
Sherlock Holmes: The Secret of the Silver Earring
- Kathy Rain6.5hours
Kathy Rain
- The Darkside Detective5.5hours
The Darkside Detective
- Phoenix Wright: Ace Attorney Trilogy24hours
Phoenix Wright: Ace Attorney Trilogy
- The Murder of Sonic the Hedgehog3hours
The Murder of Sonic the Hedgehog
- Blackwell Convergence4hours
Blackwell Convergence
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.