Video Game Backlog

2021 · Runner · Music · Platformer

Aerial_Knights Never Yield

by Aerial_Knight

Aerial_Knights Never Yield cover

A wall partway in: one story step stops 28 in 100 of the players who launched it.

Where do players get filtered in Aerial_Knights Never Yield?

The filter

Out of the woods

28 of every 100 players got to this one and no further.

They hold We Out and never earned it.

  1. Launched it100% launched it
  2. No time to explainComplete the Prologue−1189% hold it
  3. We OutComplete Level 13−683% hold it
  4. Out of the woodsComplete Level 1Filtered −2855% hold it
  5. Hello And GoodbyeComplete Level 2−1936% hold it
  6. Traffic SucksComplete Level 3−432% hold it
  7. A.Knight in the woodsComplete Level 4−329% hold it
  8. On your tailComplete Level 5−227% hold it
  9. Van and JamComplete Level 6−324% hold it
  10. People's Slow JamComplete Level 7−123% hold it
  11. Leave me aloneComplete Level 9−221% hold it
  12. Pride and AccomplishmentClear all levels−318% hold it
How this is counted

89% of the players who launched Aerial_Knights Never Yield hold No time to explain, its first story achievement on Steam, and 18% hold Pride and Accomplishment, its last. The steepest drop comes between We Out (83%) and Out of the woods (55%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Aerial_Knights Never Yield?

Give the ball your Steam profile link or name. It reads the games you own most like Aerial_Knights Never Yield, how long each held you against the typical player, and how long Aerial_Knights Never Yield would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Aerial_Knights Never Yield?

  • 3 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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