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The story so far

The story of The Walking Dead

7 parts, from the opening to the ending (where it turned on your choices, what every ending shares). Read it before The Walking Dead: Season Two. This page tells the ending.

  1. A New Day

    You were Lee Everett, a convicted murderer whose prison transport crashed as the dead began walking. You found Clementine alone, waiting for parents who had gone to Savannah. With Kenny's family, you reached your parents' drugstore in Macon and found your family dead. You escaped with Lilly's survivors to a motor inn. Whether Carley or Doug survived the escape depended on you.

  2. The Dairy Farm

    You struggled to feed the group. At the St. John dairy, you discovered your hosts had butchered your friend Mark and served him for dinner. Trapped in a freezer, you faced Larry's collapse. Kenny crushed his head whether you helped him or tried resuscitation. You escaped; your treatment of the brothers depended on you. Afterward, your companions took supplies from an unattended car, with or without your agreement.

  3. Long Road Ahead

    You fled the motor inn after bandits attacked, and Duck was bitten. Lilly shot the companion you had saved in Macon; whether you abandoned her or she later fled depended on you. You continued by train, but Katjaa killed herself as Duck lay dying. You taught Clementine to shoot and joined Christa and Omid. Someone contacted Clementine over her walkie-talkie as you approached Savannah.

  4. Savannah

    You searched Savannah for a boat while Clementine hoped to find her parents. With help from Molly and doctor Vernon, you raided Crawford for supplies, only to find its ruthless community already overrun. Ben admitted supplying the bandits to protect the motel. His survival during the escape depended on you. Back at your shelter, Clementine disappeared, and a walker bit you while you searched.

  5. No Time Left

    You pressed on toward Clementine, with companions joining according to your earlier decisions. Removing your bitten arm was a choice, but it did not stop your decline. Vernon's group stole the boat. Kenny disappeared among walkers while helping either Ben or Christa, depending on Ben's survival. Separated from Christa and Omid, you crossed the streets alone toward the Marsh House hotel.

  6. The Stranger

    You found Clementine with the owner of the car your group had emptied. He blamed you for his family's destruction, even if you had opposed taking supplies. He had used the radio to lure Clementine away. Together, you overcame him; which of you killed him depended on you. You disguised Clementine with walker remains and led her through the crowd outside.

  7. The Last GoodbyeThe ending

    You collapsed after Clementine spotted her parents among the walkers. She dragged you into a shop, where you helped her escape. She either shot you or left you to die and turn. You could have told her what to do or stayed silent, leaving her to decide based on your earlier choices. Alone in the countryside, Clementine later saw two distant figures. Their identities remained unknown.

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Written by an AI model from the game's wikis, and checked against them part by part by another before it was put here.