2025 · Rhythm · Bullet Heaven · Bullet Hell
How long isRhythm Witch: Beat Death?
4.5 hours
for the typical playerhalf of them between 1.5 hours and 9.5 hours
A bargain: $1.33 an hour, cheaper than 98 of 114 rhythm games here.
Do the first two hours of Rhythm Witch: Beat Death tell you?
In the first two hours88%recommend it
After that96%recommend it
How this is counted
Half of its Steam reviewers had played 4.5 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 9.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 601 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
30% of its reviews were written inside Steam's two-hour refund window, and 88% of those recommend it. After the window, 96% do.
When would you get there?
5days
At an hour a night, you’d pass the typical player’s 4.5 hours on Tuesday, October 27.
Half of its reviewers had played between 1.5 and 9.5 hours: Oct 24 to Nov 1 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Rhythm Witch: Beat Death?

The filter
Murmuring Tombs
17 of every 100 players got to this one and no further.
They hold Slithery Wings and never earned it.
How this is counted
74% of the players who launched Rhythm Witch: Beat Death hold Mystic Forest, its first story achievement on Steam, and 24% hold Dragon Destroyer, its last. The steepest drop comes between Slithery Wings (73%) and Murmuring Tombs (56%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Rhythm Witch: Beat Death worth it?
Video Game Backlog
One hour, at list price
Rhythm Witch: Beat Death
- Steam list price, US
- $5.99
- Typical player
- ÷ 4.5 h
- rhythm game rate
- $3.87/h
- 4.5 h at that rate
- $17
List price. Not a sale price,
not what anyone paid.
Is Rhythm Witch: Beat Death worth it? Yes.
A steal
2.9× the hours of a typical rhythm game, for the same money
Loved
96% recommend it after the refund windowmost rhythm games: 93%
How this is counted
At Steam's US list price of $5.99, the typical player's 4.5 hours come to $1.33 an hour. Past the two-hour refund window, 96% of its Steam reviewers recommend it. At $1.33 an hour, Rhythm Witch: Beat Death is cheaper per hour than 98 of 114 rhythm games here: the typical one of 114 rhythm games here charges $3.87, so the same $5.99 buys 2.9× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (rhythm games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Rhythm Witch: Beat Death?
Give the ball your Steam profile link or name. It reads the games you own most like Rhythm Witch: Beat Death, how long each held you against the typical player, and how long Rhythm Witch: Beat Death would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Rhythm Witch: Beat Death
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Rhythm Witch: Beat Death: a kind of game it is that Rhythm Witch: Beat Death is not, a feature its tags carry that Rhythm Witch: Beat Death's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.









