2025 · Survival · Horror · Sandbox
How long isOutbreak Island?
by Tiny Magicians
5.5 hours
for the typical playerhalf of them between 2 hours and 14 hours
A brick wall partway in: one story step stops 65 in 100 of the players who launched it.
57% recommend it at 0 to 2 hours
82% recommend it at 2 to 5 hours
92% recommend it at 10 to 20 hours
Do the first two hours of Outbreak Island tell you?
In the first two hours57%recommend it
After that86%recommend it
10 of every 20 thumbs-down came after the window had closed, 10 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 5.5 hours or less when they gave their verdict. The middle half sat between 2 hours and 14 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,160 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
26% of its reviews were written inside Steam's two-hour refund window, and 57% of those recommend it. After the window, 86% do. Of the players who gave it a thumbs-down, 48% were already past the window; the typical thumbs-down came 2 hours in.
When would you get there?
6days
At an hour a night, you’d pass the typical player’s 5.5 hours on Monday, October 26.
Half of its reviewers had played between 2 and 14 hours: Oct 22 to Nov 3 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Outbreak Island?

The filter
Beneath the Surface
65 of every 100 players got to this one and no further.
They hold First Steps and never earned it.
How this is counted
83% of the players who launched Outbreak Island hold First Steps, its first story achievement on Steam, and 12% hold Into the Unknown, its last. The steepest drop comes between First Steps (83%) and Beneath the Surface (18%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Outbreak Island worth it?
Video Game Backlog
One hour, at list price
Outbreak Island
- Steam list price, US
- $14.99
- Typical player
- ÷ 5.5 h
- RPG rate
- $1.54/h
- 5.5 h at that rate
- $8
List price. Not a sale price,
not what anyone paid.
Is Outbreak Island worth it? It depends.
Pricey per hour
A typical RPG gives 1.8× the hours for the money
Liked
86% recommend it after the refund windowmost RPGs: 88%
How this is counted
At Steam's US list price of $14.99, the typical player's 5.5 hours come to $2.73 an hour. Past the two-hour refund window, 86% of its Steam reviewers recommend it. At $2.73 an hour, Outbreak Island costs more per hour than 864 of 1061 RPGs here: the typical one of 1061 RPGs here charges $1.54.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (RPGs) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Outbreak Island?
Give the ball your Steam profile link or name. It reads the games you own most like Outbreak Island, how long each held you against the typical player, and how long Outbreak Island would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Outbreak Island?
1 in 3,480
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Outbreak Island
- Pacific Drive18hours
Pacific Drive
- Sons Of The Forest16hours
Sons Of The Forest
- The Forest15hours
The Forest
- State of Decay: Year-One13hours
State of Decay: Year-One
- Fallout Shelter11hours
Fallout Shelter
- Project Zomboid41hours
Project Zomboid
- Enshrouded33hours
Enshrouded
- Muck5.5hours
Muck
- Dead Island Definitive Edition10hours
Dead Island Definitive Edition
- State of Decay 220hours
State of Decay 2
- Green Hell14hours
Green Hell
- Just Survive30hours
Just Survive
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.

