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Eye of the Temple cover

2021 · VR · Puzzle · Exploration

How long isEye of the Temple?

by Rune Skovbo Johansen

2 hours

for the typical playerhalf of them between 45 minutes and 5 hours

Do the first two hours of Eye of the Temple tell you?

In the first two hours87%recommend it

After that98%recommend it

How this is counted

Half of its Steam reviewers had played 2 hours or less when they gave their verdict. The middle half sat between 45 minutes and 5 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 434 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

49% of its reviews were written inside Steam's two-hour refund window, and 87% of those recommend it. After the window, 98% do.

When would you get there?

2days

At an hour a night, you’d pass the typical player’s 2 hours on Thursday, October 22.

Half of its reviewers had played between 45 minutes and 5 hours: tonight to Oct 25 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Eye of the Temple?

The filter

Flammable

25 of every 100 players got to this one and no further.

They hold Firelighter and never earned it.

  1. Launched it100% launched it
  2. InsiderOpen the temple gate.−4753% hold it
  3. FirelighterActivate the fire.−1736% hold it
  4. FlammableGet the oil.Filtered −2511% hold it
  5. TravelerActivate the minecart.−28.7% hold it
  6. AscenderOpen the tower gate.−27.3% hold it
  7. SeerGet the lens.7.1% hold it
  8. HopebearerLight up all the monoliths.−16.2% hold it
  9. BanisherDrive away the darkness.5.8% hold it
  10. SaviorPreserve the light.−14.9% hold it
How this is counted

53% of the players who launched Eye of the Temple hold Insider, its first story achievement on Steam, and 4.9% hold Savior, its last. The steepest drop comes between Firelighter (36%) and Flammable (11%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Eye of the Temple worth it?

Is Eye of the Temple worth it? It depends.

  • Pricey per hour

    A typical adventure game gives 4.5× the hours for the money

  • Loved

    98% recommend it after the refund windowmost adventure games: 90%

How this is counted

At Steam's US list price of $19.99, the typical player's 2 hours come to $10.00 an hour. Past the two-hour refund window, 98% of its Steam reviewers recommend it. At $10.00 an hour, Eye of the Temple costs more per hour than 2066 of 2083 adventure games here: the typical one of 2083 adventure games here charges $2.22.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (adventure games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Eye of the Temple?

Give the ball your Steam profile link or name. It reads the games you own most like Eye of the Temple, how long each held you against the typical player, and how long Eye of the Temple would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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