2022 · Immersive Sim · Puzzle · Sandbox
How long isCtrl Alt Ego?
by MindThunk
12 hours
for the typical playerhalf of them between 4.5 hours and 21 hours
On the long side for an immersive sim: 12 hours for the typical player, longer than 67 of 92 immersive sims here.
96% recommend it at 10 to 20 hours
98% recommend it at 20 to 50 hours
Do the first two hours of Ctrl Alt Ego tell you?
In the first two hours72%recommend it
After that95%recommend it
How this is counted
Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 21 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 815 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
13% of its reviews were written inside Steam's two-hour refund window, and 72% of those recommend it. After the window, 95% do.
When would you get there?
12days
At an hour a night, you’d pass the typical player’s 12 hours on Monday, November 2.
Half of its reviewers had played between 4.5 and 21 hours: Oct 26 to Nov 11 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in Ctrl Alt Ego?
Launched it 100%
Earned its most common achievement 78%
Earned a typical achievement 5.7%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is Ctrl Alt Ego worth it?
Video Game Backlog
One hour, at list price
Ctrl Alt Ego
- Steam list price, US
- $19.99
- Typical player
- ÷ 12 h
- immersive sim rate
- $2.00/h
- 12 h at that rate
- $24
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Ctrl Alt Ego worth it? Yes.
Fair price
About what a typical immersive sim charges: $1.67 an hour
Loved
95% recommend it after the refund windowmost immersive sims: 90%
How this is counted
At Steam's US list price of $19.99, the typical player's 12 hours come to $1.67 an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. An hour of Ctrl Alt Ego costs about what the typical one of 92 immersive sims here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (immersive sims) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Ctrl Alt Ego?
Give the ball your Steam profile link or name. It reads the games you own most like Ctrl Alt Ego, how long each held you against the typical player, and how long Ctrl Alt Ego would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Ctrl Alt Ego
- Skin Deep9hours
Skin Deep
- The Talos Principle21hours
The Talos Principle
- E.Y.E: Divine Cybermancy11hours
E.Y.E: Divine Cybermancy
- Prey25hours
Prey
- The Turing Test6.5hours
The Turing Test
- Deus Ex: Human Revolution - Director's Cut26hours
Deus Ex: Human Revolution - Director's Cut
- PRAGMATA13hours
PRAGMATA
- BONEWORKS10hours
BONEWORKS
- Shadows of Doubt14hours
Shadows of Doubt
- Big Walk11hours
Big Walk
- Watch_Dogs 217hours
Watch_Dogs 2
- Stay Out of the House6.5hours
Stay Out of the House
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.