Video Game BacklogAnalyze your library

2015 · Turn-Based Strategy · Historical · Turn-Based

How long isVietnam ‘65?

by Every Single Soldier

11 hours

for the typical playerhalf of them between 4.5 hours and 29 hours

Vietnam ‘65 cover

Less loved than most: only 82% recommend it, reviewed worse than 119 of 178 turn-based strategy games here.

How this is counted

Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 4.5 hours and 29 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 437 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

When would you get there?

11days

At an hour a night, you’d pass the typical player’s 11 hours on Sunday, November 1.

Half of its reviewers had played between 4.5 and 29 hours: Oct 26 to Nov 19 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Vietnam ‘65 worth it?

Is Vietnam ‘65 worth it? Yes.

  • Good value

    1.4× the hours of a typical turn-based strategy game, for the same money

  • Liked

    82% of its reviewers recommend itmost turn-based strategy games: 86%

How this is counted

At Steam's US list price of $9.99, the typical player's 11 hours come to 91¢ an hour. 82% of its Steam reviewers recommend it. At 91¢ an hour, Vietnam ‘65 is cheaper per hour than 115 of 178 turn-based strategy games here: the typical one of 178 turn-based strategy games here charges $1.29, so the same $9.99 buys 1.4× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (turn-based strategy games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Vietnam ‘65?

Give the ball your Steam profile link or name. It reads the games you own most like Vietnam ‘65, how long each held you against the typical player, and how long Vietnam ‘65 would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@foxworks1 min
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.