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Tinytopia cover

2021 · City Builder · Physics · Building

Tinytopia

by MeNic Games

Rarely seen through: only 6.7% of the players who launched it hold its last story achievement.

Where do players get filtered in Tinytopia?

The filter

Growing Up

12 of every 100 players got to this one and no further.

They hold Your First Test and never earned it.

  1. Launched it100% launched it
  2. Newbie No LongerComplete the "Tutorial" Level.−4159% hold it
  3. Your First TestComplete the Main Goal in "Fledgling Fields"−950% hold it
  4. Growing UpComplete the Main Goal in "Tower of Booktopia"Filtered −1238% hold it
  5. La Dame de FerComplete the Main Goal in "París"−1028% hold it
  6. Tinfoil HatComplete the Main Goal in "UFO Crash Site"−325% hold it
  7. The Golden CityComplete the Main Goal in "San Francisco"−619% hold it
  8. Resort LivingComplete the Main Goal in "Coastal Paradise"−118% hold it
  9. Perfect BalanceComplete the Main Goal in "Teeter Town"−414% hold it
  10. The Magical CityComplete the Main Goal in "Shanghai"−311% hold it
  11. Yatta!Complete the Main Goal in "Tokyo"−38.1% hold it
  12. We're Just Getting Warmed UpComplete the Main Goal in "Volcano"−16.7% hold it
How this is counted

59% of the players who launched Tinytopia hold Newbie No Longer, its first story achievement on Steam, and 6.7% hold We're Just Getting Warmed Up, its last. The steepest drop comes between Your First Test (50%) and Growing Up (38%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Tinytopia?

Give the ball your Steam profile link or name. It reads the games you own most like Tinytopia, how long each held you against the typical player, and how long Tinytopia would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Tinytopia?

  • 3 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.