2023 · 2D Fighter · Boxing · Arcade
How long isThunder Ray?
2 hours
for the typical playerhalf of them between 50 minutes and 4 hours
A brick wall partway in: one story step stops 43 in 100 of the players who launched it.
Do the first two hours of Thunder Ray tell you?
In the first two hours53%recommend it
After that86%recommend it
How this is counted
Half of its Steam reviewers had played 2 hours or less when they gave their verdict. The middle half sat between 50 minutes and 4 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 324 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
48% of its reviews were written inside Steam's two-hour refund window, and 53% of those recommend it. After the window, 86% do.
When would you get there?
2days
At an hour a night, you’d pass the typical player’s 2 hours on Saturday, October 24.
Half of its reviewers had played between 50 minutes and 4 hours: tonight to Oct 26 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Thunder Ray?

The filter
Sting like a bee
42 of every 100 players got to this one and no further.
They hold Killer Debut and never earned it.
How this is counted
96% of the players who launched Thunder Ray hold Fighting Steps, its first story achievement on Steam, and 15% hold Master of all, its last. The steepest drop comes between Killer Debut (79%) and Sting like a bee (37%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Thunder Ray worth it?
Video Game Backlog
One hour, at list price
Thunder Ray
- Steam list price, US
- $14.99
- Typical player
- ÷ 2 h
- 2D fighter rate
- $3.33/h
- 2 h at that rate
- $7
List price. Not a sale price,
not what anyone paid.
Is Thunder Ray worth it? It depends.
Pricey per hour
A typical 2D fighter gives 2.3× the hours for the money
Liked
86% recommend it after the refund windowmost 2D fighters: 91%
How this is counted
At Steam's US list price of $14.99, the typical player's 2 hours come to $7.50 an hour. Past the two-hour refund window, 86% of its Steam reviewers recommend it. At $7.50 an hour, Thunder Ray costs more per hour than 75 of 86 2D fighters here: the typical one of 86 2D fighters here charges $3.33.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (2D fighters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Thunder Ray?
Give the ball your Steam profile link or name. It reads the games you own most like Thunder Ray, how long each held you against the typical player, and how long Thunder Ray would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.


