2022 · RPG · JRPG · Turn-Based Tactics
How long isThe Caligula Effect 2?
by historia Inc. & FURYU Corporation
31 hours
for the typical playerhalf of them between 10 hours and 48 hours
On the long side for a JRPG: 31 hours for the typical player, longer than 209 of 258 JRPGs here.
Do the first two hours of The Caligula Effect 2 tell you?
In the first two hours79%recommend it
After that93%recommend it
How this is counted
Half of its Steam reviewers had played 31 hours or less when they gave their verdict. The middle half sat between 10 hours and 48 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 476 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
12% of its reviews were written inside Steam's two-hour refund window, and 79% of those recommend it. After the window, 93% do.
When would you get there?
4weeks
At an hour a night, you’d pass the typical player’s 31 hours on Saturday, November 21.
Half of its reviewers had played between 10 and 48 hours: Oct 31 to Dec 8 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is The Caligula Effect 2 worth it?
Video Game Backlog
One hour, at list price
The Caligula Effect 2
- Steam list price, US
- $49.99
- Typical player
- ÷ 31 h
- JRPG rate
- $1.43/h
- 31 h at that rate
- $44
About the going rate
List price. Not a sale price,
not what anyone paid.
Is The Caligula Effect 2 worth it? Yes.
Fair price
About what a typical JRPG charges: $1.61 an hour
Loved
93% recommend it after the refund windowmost JRPGs: 89%
How this is counted
At Steam's US list price of $49.99, the typical player's 31 hours come to $1.61 an hour. Past the two-hour refund window, 93% of its Steam reviewers recommend it. An hour of The Caligula Effect 2 costs about what the typical one of 258 JRPGs here charges $1.43.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (JRPGs) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like The Caligula Effect 2?
Give the ball your Steam profile link or name. It reads the games you own most like The Caligula Effect 2, how long each held you against the typical player, and how long The Caligula Effect 2 would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.