2024 · Horror · Action-Adventure · Archery
How long isThe Axis Unseen?
by Just Purkey Games
4 hours
for the typical playerhalf of them between 1 hour and 12 hours
A brick wall partway in: one story step stops 60 in 100 of the players who launched it.
Do the first two hours of The Axis Unseen tell you?
In the first two hours49%recommend it
After that85%recommend it
7 of every 20 thumbs-down came after the window had closed, 13 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 1 hour and 12 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 371 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
34% of its reviews were written inside Steam's two-hour refund window, and 49% of those recommend it. After the window, 85% do. Of the players who gave it a thumbs-down, 36% were already past the window; the typical thumbs-down came 55 minutes in.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 4 hours on Sunday, October 25.
Half of its reviewers had played between 1 and 12 hours: tonight to Nov 2 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in The Axis Unseen?

The filter
It smells here
60 of every 100 players got to this one and no further.
They hold Where am I? and never earned it.
How this is counted
75% of the players who launched The Axis Unseen hold Where am I?, its first story achievement on Steam, and 4.7% hold Onwards and Upwards, its last. The steepest drop comes between Where am I? (75%) and It smells here (15%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is The Axis Unseen worth it?
Video Game Backlog
One hour, at list price
The Axis Unseen
- Steam list price, US
- $24.99
- Typical player
- ÷ 4 h
- first-person shooter rate
- $2.67/h
- 4 h at that rate
- $11
List price. Not a sale price,
not what anyone paid.
Is The Axis Unseen worth it? It depends.
Pricey per hour
A typical first-person shooter gives 2.3× the hours for the money
Liked
85% recommend it after the refund windowmost first-person shooters: 89%
How this is counted
At Steam's US list price of $24.99, the typical player's 4 hours come to $6.25 an hour. Past the two-hour refund window, 85% of its Steam reviewers recommend it. At $6.25 an hour, The Axis Unseen costs more per hour than 569 of 639 first-person shooters here: the typical one of 639 first-person shooters here charges $2.67.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (first-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like The Axis Unseen?
Give the ball your Steam profile link or name. It reads the games you own most like The Axis Unseen, how long each held you against the typical player, and how long The Axis Unseen would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.