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The Amazing Spider-Man cover

2012

The Amazing Spider-Man

A wall partway in: one story step stops 17 in 100 of the players who launched it.

Where do players get filtered in The Amazing Spider-Man?

The filter

Smell You Later

17 of every 100 players got to this one and no further.

They hold Speed Bump Ahead and never earned it.

  1. Launched it100% launched it
  2. Siege AvertedDefeat the S-01−2278% hold it
  3. Speed Bump AheadDefeat Rhino in the city−1068% hold it
  4. Smell You LaterDefeat VerminFiltered −1751% hold it
  5. Who's the Prey?Clear the first fight against the Hunter robots−150% hold it
  6. Tail? You LoseDefeat Scorpion in Oscorp tower−545% hold it
  7. Big Apple, Big WormDefeat the S-02−144% hold it
  8. Beating the OddsClear the second fight against the Hunter robots−836% hold it
  9. Tomorrow Is SavedDefeat the S-03−333% hold it
  10. Deeply SorryDefeat Nattie−132% hold it
  11. Peter ParkerComplete the game on human difficulty32% hold it
  12. Welcome Back, FriendDefeat Lizard32% hold it
How this is counted

78% of the players who launched The Amazing Spider-Man hold Siege Averted, its first story achievement on Steam, and 32% hold Welcome Back, Friend, its last. The steepest drop comes between Speed Bump Ahead (68%) and Smell You Later (51%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like The Amazing Spider-Man?

Give the ball your Steam profile link or name. It reads the games you own most like The Amazing Spider-Man, how long each held you against the typical player, and how long The Amazing Spider-Man would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with The Amazing Spider-Man?

  • 1 in 41

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.