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Strange Night cover

2016 · Horror · Psychological Horror

How long isStrange Night?

by Labory

1.5 hours

for the typical playerhalf of them between 50 minutes and 4 hours

Short for a game: 1.5 hours for the typical player, shorter than 4,628 of 4,904 games here.

Do the first two hours of Strange Night tell you?

In the first two hours51%recommend it

After that72%recommend it

6 of every 20 thumbs-down came after the window had closed, 14 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 1.5 hours or less when they gave their verdict. The middle half sat between 50 minutes and 4 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 486 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

58% of its reviews were written inside Steam's two-hour refund window, and 51% of those recommend it. After the window, 72% do. Of the players who gave it a thumbs-down, 29% were already past the window; the typical thumbs-down came 1 hour in.

When would you get there?

2days

At an hour a night, you’d pass the typical player’s 1.5 hours on Thursday, October 22.

Half of its reviewers had played between 50 minutes and 4 hours: tonight to Oct 24 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Strange Night worth it?

Is Strange Night worth it? Probably not.

  • Pricey per hour

    A typical Steam game gives 1.6× the hours for the money

  • Mixed

    72% recommend it after the refund windowmost Steam games: 90%

How this is counted

At Steam's US list price of $4.99, the typical player's 1.5 hours come to $3.33 an hour. Past the two-hour refund window, 72% of its Steam reviewers recommend it. At $3.33 an hour, Strange Night costs more per hour than 3572 of 4904 Steam games here: the typical one of 4904 Steam games here charges $2.10.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (Steam games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Strange Night?

Give the ball your Steam profile link or name. It reads the games you own most like Strange Night, how long each held you against the typical player, and how long Strange Night would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@veliallast holds this page

  1. 1st@veliallast4.4 h
  2. 2ndopen– – –
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Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.