2021 · Sandbox · Building · Military
How long isSprocket?
by Hamish Dunn
15 hours
for the typical playerhalf of them between 6 hours and 48 hours
Well loved: 94% recommend it past the refund window, better reviewed than 93 of 104 wargames here.
71% recommend it at 0 to 2 hours
92% recommend it at 2 to 5 hours
95% recommend it at 5 to 10 hours
95% recommend it at 10 to 20 hours
95% recommend it at 20 to 50 hours
95% recommend it at 50 to 100 hours
93% recommend it at 100 to 200 hours
91% recommend it at 200 to 500 hours
90% recommend it past 500 hours
Does Sprocket hold up?
Wears thin
Do the first two hours of Sprocket tell you?
In the first two hours71%recommend it
After that94%recommend it
15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 15 hours or less when they gave their verdict. The middle half sat between 6 hours and 48 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 13,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It is recommended most by players at 20–50 hours: 95% of them. Among players past 500 hours that falls to 90%.
7% of its reviews were written inside Steam's two-hour refund window, and 71% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 74% were already past the window; the typical thumbs-down came 8.5 hours in.
When would you get there?
15days
At an hour a night, you’d pass the typical player’s 15 hours on Thursday, November 5.
Half of its reviewers had played between 6 and 48 hours: Oct 27 to Dec 8 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Sprocket worth it?
Video Game Backlog
One hour, at list price
Sprocket
- Steam list price, US
- $19.99
- Typical player
- ÷ 15 h
- wargame rate
- $1.43/h
- 15 h at that rate
- $21
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Sprocket worth it? It depends.
Fair price
About what a typical wargame charges: $1.33 an hour
Loved
94% recommend it after the refund windowmost wargames: 86%
How this is counted
At Steam's US list price of $19.99, the typical player's 15 hours come to $1.33 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. An hour of Sprocket costs about what the typical one of 104 wargames here charges $1.43.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (wargames) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Sprocket?
Give the ball your Steam profile link or name. It reads the games you own most like Sprocket, how long each held you against the typical player, and how long Sprocket would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Sprocket?
1 in 3,498
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Sprocket
- World of Tanks25hours
World of Tanks
- IRON NEST: Heavy Turret Simulator5hours
IRON NEST: Heavy Turret Simulator
- Rising Storm 2: Vietnam23hours
Rising Storm 2: Vietnam
- Arms Trade Tycoon: Tanks14hours
Arms Trade Tycoon: Tanks
- NavalArt19hours
NavalArt
- Holdfast: Nations At War13hours
Holdfast: Nations At War
- War Thunder87hours
War Thunder
- Darkest Hour: A Hearts of Iron Game42hours
Darkest Hour: A Hearts of Iron Game
- Hearts of Iron III19hours
Hearts of Iron III
- Rising Storm/Red Orchestra 2 Multiplayer23hours
Rising Storm/Red Orchestra 2 Multiplayer
- Totally Accurate Battle Simulator16hours
Totally Accurate Battle Simulator
- Age of History 313hours
Age of History 3
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.