2018
How long isOVERKILL's The Walking Dead?
19 hours
for the typical playerhalf of them between 5.5 hours and 42 hours
A slow burner: 35% recommend it at 2–5 hours, 72% at 100–200 hours.
18% recommend it at 0 to 2 hours
35% recommend it at 2 to 5 hours
47% recommend it at 5 to 10 hours
54% recommend it at 10 to 20 hours
62% recommend it at 20 to 50 hours
66% recommend it at 50 to 100 hours
72% recommend it at 100 to 200 hours
Does OVERKILL's The Walking Dead hold up?
Grows on people
Do the first two hours of OVERKILL's The Walking Dead tell you?
In the first two hours18%recommend it
After that57%recommend it
15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 19 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 42 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 6,990 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 35% recommend it at 2–5 hours, and 72% at 100–200 hours.
15% of its reviews were written inside Steam's two-hour refund window, and 18% of those recommend it. After the window, 57% do. Of the players who gave it a thumbs-down, 74% were already past the window; the typical thumbs-down came 11 hours in.
When would you get there?
19days
At an hour a night, you’d pass the typical player’s 19 hours on Tuesday, November 10.
Half of its reviewers had played between 5.5 and 42 hours: Oct 28 to Dec 3 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Would you like OVERKILL's The Walking Dead?
Give the ball your Steam profile link or name. It reads the games you own most like OVERKILL's The Walking Dead, how long each held you against the typical player, and how long OVERKILL's The Walking Dead would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@foxworks9 min - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like OVERKILL's The Walking Dead
Call of Duty: Black Ops - Multiplayer
OVERKILL's The Walking Dead, but a first-person shooter
Loved · 91%
Afterfall InSanity Extended Edition
OVERKILL's The Walking Dead, but a tenth of the hours
Divisive · 64%
Tactical Intervention
OVERKILL's The Walking Dead, but a first-person shooter, and a tenth of the hours
Mixed · 68%
Call of Duty: Black Ops II - Multiplayer
OVERKILL's The Walking Dead, but a first-person shooter
Loved · 92%
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from OVERKILL's The Walking Dead: a kind of game it is that OVERKILL's The Walking Dead is not, a feature its tags carry that OVERKILL's The Walking Dead's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.