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ONINAKI cover

2019 · RPG · JRPG · Hack and Slash

How long isONINAKI?

by Tokyo RPG Factory

12 hours

for the typical playerhalf of them between 3.5 hours and 25 hours

Do the first two hours of ONINAKI tell you?

In the first two hours53%recommend it

After that70%recommend it

15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 25 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 434 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

17% of its reviews were written inside Steam's two-hour refund window, and 53% of those recommend it. After the window, 70% do. Of the players who gave it a thumbs-down, 76% were already past the window; the typical thumbs-down came 11 hours in.

When would you get there?

12days

At an hour a night, you’d pass the typical player’s 12 hours on Sunday, November 1.

Half of its reviewers had played between 3.5 and 25 hours: Oct 24 to Nov 14 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in ONINAKI?

The filter

Prayers for the Dead

13 of every 100 players got to this one and no further.

They hold A Fateful Meeting and never earned it.

  1. Launched it100% launched it
  2. A Fateful MeetingMet Linne.−4555% hold it
  3. Prayers for the DeadWitnessed the Seven-Day Sending.Filtered −1342% hold it
  4. The Sovereign TruthListened to Lobelia's story.−1032% hold it
  5. Hidden FeelingsLearned about Mayura's name from Kushi.−329% hold it
  6. The Abyss BeckonsWitnessed Soju's past.−326% hold it
  7. A Promise FulfilledMet Sara.26% hold it
  8. The End Is the BeginningViewed all of the wall murals.−125% hold it
How this is counted

55% of the players who launched ONINAKI hold A Fateful Meeting, its first story achievement on Steam, and 25% hold The End Is the Beginning, its last. The steepest drop comes between A Fateful Meeting (55%) and Prayers for the Dead (42%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is ONINAKI worth it?

Is ONINAKI worth it? Probably not.

  • Pricey per hour

    A typical RPG gives 2.7× the hours for the money

  • Mixed

    70% recommend it after the refund windowmost RPGs: 88%

How this is counted

At Steam's US list price of $49.99, the typical player's 12 hours come to $4.17 an hour. Past the two-hour refund window, 70% of its Steam reviewers recommend it. At $4.17 an hour, ONINAKI costs more per hour than 1007 of 1061 RPGs here: the typical one of 1061 RPGs here charges $1.54.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (RPGs) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like ONINAKI?

Give the ball your Steam profile link or name. It reads the games you own most like ONINAKI, how long each held you against the typical player, and how long ONINAKI would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with ONINAKI?

  • 1 in 3,480

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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