2023 · RPG · JRPG · Martial Arts
How long isLIVE A LIVE?
by Square Enix & historia Inc.
23 hours
for the typical playerhalf of them between 8 hours and 35 hours
Pricey for its length: $2.17 an hour, dearer than 199 of 258 JRPGs here.
93% recommend it at 20 to 50 hours
Do the first two hours of LIVE A LIVE tell you?
In the first two hours67%recommend it
After that87%recommend it
16 of every 20 thumbs-down came after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 23 hours or less when they gave their verdict. The middle half sat between 8 hours and 35 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 965 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
8% of its reviews were written inside Steam's two-hour refund window, and 67% of those recommend it. After the window, 87% do. Of the players who gave it a thumbs-down, 82% were already past the window; the typical thumbs-down came 9.5 hours in.
When would you get there?
3weeks
At an hour a night, you’d pass the typical player’s 23 hours on Friday, November 13.
Half of its reviewers had played between 8 and 35 hours: Oct 29 to Nov 25 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is LIVE A LIVE worth it?
Video Game Backlog
One hour, at list price
LIVE A LIVE
- Steam list price, US
- $49.99
- Typical player
- ÷ 23 h
- JRPG rate
- $1.43/h
- 23 h at that rate
- $33
List price. Not a sale price,
not what anyone paid.
Is LIVE A LIVE worth it? It depends.
Pricey per hour
A typical JRPG gives 1.5× the hours for the money
Liked
87% recommend it after the refund windowmost JRPGs: 89%
How this is counted
At Steam's US list price of $49.99, the typical player's 23 hours come to $2.17 an hour. Past the two-hour refund window, 87% of its Steam reviewers recommend it. At $2.17 an hour, LIVE A LIVE costs more per hour than 199 of 258 JRPGs here: the typical one of 258 JRPGs here charges $1.43.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (JRPGs) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like LIVE A LIVE?
Give the ball your Steam profile link or name. It reads the games you own most like LIVE A LIVE, how long each held you against the typical player, and how long LIVE A LIVE would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with LIVE A LIVE?
1 in 583
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like LIVE A LIVE
- STAR OCEAN THE SECOND STORY R21hours
STAR OCEAN THE SECOND STORY R
- MONSTER HUNTER RISE46hours
MONSTER HUNTER RISE
- Megadimension Neptunia VII31hours
Megadimension Neptunia VII
- OCTOPATH TRAVELER26hours
OCTOPATH TRAVELER
- GOD EATER 318hours
GOD EATER 3
- Hyperdimension Neptunia Re;Birth2 Sisters Generation19hours
Hyperdimension Neptunia Re;Birth2 Sisters Generation
- GOD EATER 2 Rage Burst13hours
GOD EATER 2 Rage Burst
- Final Fantasy IV (3D Remake)24hours
Final Fantasy IV (3D Remake)
- FINAL FANTASY VII (2013)26hours
FINAL FANTASY VII (2013)
- Shenmue I & II15hours
Shenmue I & II
- NEO: The World Ends with You27hours
NEO: The World Ends with You
- Small Saga8hours
Small Saga
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.