Video Game BacklogAnalyze your library

2017 · VR · Space

How long isHome - A VR Spacewalk?

35 minutes

for the typical playerhalf of them between 15 minutes and 50 minutes

Home - A VR Spacewalk cover

Poorly received: 70% of its reviewers recommend it.

Do the first two hours of Home - A VR Spacewalk tell you?

0 of every 20 thumbs-down came after the window had closed, 20 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 35 minutes or less when they gave their verdict. The middle half sat between 15 minutes and 50 minutes.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 442 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

Of the players who gave it a thumbs-down, 0% were already past the window; the typical thumbs-down came 30 minutes in.

When would you get there?

Tonight

At an hour a night, you’d pass the typical player’s 35 minutes tonight.

Half of its reviewers had played between 15 minutes and 50 minutes: all of it tonight at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Would you like Home - A VR Spacewalk?

Give the ball your Steam profile link or name. It reads the games you own most like Home - A VR Spacewalk, how long each held you against the typical player, and how long Home - A VR Spacewalk would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.