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Hazel Sky cover

2022 · Story Rich · Mystery · Walking Simulator

How long isHazel Sky?

by Coffee Addict Studio

4 hours

for the typical playerhalf of them between 3 hours and 6 hours

How this is counted

Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 3 hours and 6 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 325 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

When would you get there?

4days

At an hour a night, you’d pass the typical player’s 4 hours on Sunday, October 25.

Half of its reviewers had played between 3 and 6 hours: Oct 24 to Oct 27 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Hazel Sky?

The filter

Lawbreaker

18 of every 100 players got to this one and no further.

They hold First try and never earned it.

  1. Launched it100% launched it
  2. First tryComplete the first machine.−3070% hold it
  3. LawbreakerGo to the watchtower.Filtered −1852% hold it
  4. Second tryComplete the second machine.−547% hold it
  5. The truthFind Shanes’s Mom Letter.−1136% hold it
  6. This is it!Complete the third machine.−135% hold it
  7. Finally an engineer...?Become an engineer...?−134% hold it
  8. Where now?Escape from the Gideon.34% hold it
How this is counted

70% of the players who launched Hazel Sky hold First try, its first story achievement on Steam, and 34% hold Where now?, its last. The steepest drop comes between First try (70%) and Lawbreaker (52%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Hazel Sky worth it?

Is Hazel Sky worth it? Probably not.

  • Pricey per hour

    A typical walking sim gives 1.6× the hours for the money

  • Mixed

    70% of its reviewers recommend itmost walking sims: 89%

How this is counted

At Steam's US list price of $24.99, the typical player's 4 hours come to $6.25 an hour. 70% of its Steam reviewers recommend it. At $6.25 an hour, Hazel Sky costs more per hour than 137 of 168 walking sims here: the typical one of 168 walking sims here charges $4.00.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (walking sims) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Hazel Sky?

Give the ball your Steam profile link or name. It reads the games you own most like Hazel Sky, how long each held you against the typical player, and how long Hazel Sky would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.