Video Game BacklogAnalyze your library
Harmony: The Fall of Reverie cover

2023 · Visual Novel · Choose Your Own Adventure · Choices Matter

How long isHarmony: The Fall of Reverie?

by DON'T NOD

8 hours

for the typical playerhalf of them between 5 hours and 13 hours

Divisive for its kind: only 73% recommend it, reviewed worse than 355 of 371 visual novels here.

How this is counted

Half of its Steam reviewers had played 8 hours or less when they gave their verdict. The middle half sat between 5 hours and 13 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 301 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

When would you get there?

8days

At an hour a night, you’d pass the typical player’s 8 hours on Thursday, October 29.

Half of its reviewers had played between 5 and 13 hours: Oct 26 to Nov 3 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Harmony: The Fall of Reverie worth it?

Is Harmony: The Fall of Reverie worth it? Probably not.

  • Pricey per hour

    A typical visual novel gives 1.5× the hours for the money

  • Mixed

    73% of its reviewers recommend itmost visual novels: 94%

How this is counted

At Steam's US list price of $24.99, the typical player's 8 hours come to $3.12 an hour. 73% of its Steam reviewers recommend it. At $3.12 an hour, Harmony: The Fall of Reverie costs more per hour than 291 of 371 visual novels here: the typical one of 371 visual novels here charges $2.10.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (visual novels) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Harmony: The Fall of Reverie?

Give the ball your Steam profile link or name. It reads the games you own most like Harmony: The Fall of Reverie, how long each held you against the typical player, and how long Harmony: The Fall of Reverie would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Harmony: The Fall of Reverie?

  • 1 in 3,498

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.