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How long isDoctor Who: The Eternity Clock?

5.5 hours

for the typical playerhalf of them between 2.5 hours and 10 hours

Doctor Who: The Eternity Clock cover

A wall partway in: one story step stops 22 in 100 of the players who launched it.

Do the first two hours of Doctor Who: The Eternity Clock tell you?

In the first two hours75%recommend it

After that82%recommend it

How this is counted

Half of its Steam reviewers had played 5.5 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 10 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 269 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

19% of its reviews were written inside Steam's two-hour refund window, and 75% of those recommend it. After the window, 82% do.

When would you get there?

6days

At an hour a night, you’d pass the typical player’s 5.5 hours on Tuesday, October 27.

Half of its reviewers had played between 2.5 and 10 hours: Oct 24 to Oct 31 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Doctor Who: The Eternity Clock?

The filter

Fast on your Feet

22 of every 100 players got to this one and no further.

They hold Crate Work and never earned it.

  1. Launched it100% launched it
  2. Crate WorkUse the gold bullion crate to smash your way out of the Bank of England−2476% hold it
  3. Fast on your FeetBeat the Cybermen to the Underground refugee campFiltered −2254% hold it
  4. On the Right TracksDefeat the Cybermen in the Underground refugee camp−549% hold it
  5. A Plumb JobRe-route the gas pipe plans in Victorian London−643% hold it
  6. Hack JobOpen the security door in the office block−241% hold it
  7. Tested to DestructionRe-route the thermionic consoles in the Cyberfactory−635% hold it
  8. The Open RoadLower the drawbridge in Old London Bridge−431% hold it
  9. No Time to Hang AroundCollect the Stasis Field Generator in the Silence Base−427% hold it
  10. Toxic RelationshipDefeat Vekkis−126% hold it
  11. One in the Eye for the Good GuyShoot the Emperor Dalek in the eyestalk−422% hold it
  12. Geronimo!Defeat the Emperor of the Daleks−121% hold it
How this is counted

76% of the players who launched Doctor Who: The Eternity Clock hold Crate Work, its first story achievement on Steam, and 21% hold Geronimo!, its last. The steepest drop comes between Crate Work (76%) and Fast on your Feet (54%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Doctor Who: The Eternity Clock?

Give the ball your Steam profile link or name. It reads the games you own most like Doctor Who: The Eternity Clock, how long each held you against the typical player, and how long Doctor Who: The Eternity Clock would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.