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2022 · Battle Royale · Hack and Slash · Spectacle fighter

How long isDEATHVERSE: LET IT DIE?

by SUPERTRICK GAMES, Inc.

2 hours

for the typical playerhalf of them between 45 minutes and 7 hours

DEATHVERSE: LET IT DIE cover

Poorly received: 70% of its reviewers recommend it past the first two hours.

How this is counted

Half of its Steam reviewers had played 2 hours or less when they gave their verdict. The middle half sat between 45 minutes and 7 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 763 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

When would you get there?

2days

At an hour a night, you’d pass the typical player’s 2 hours on Saturday, October 24.

Half of its reviewers had played between 45 minutes and 7 hours: tonight to Oct 29 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

How far do players get in DEATHVERSE: LET IT DIE?

Launched it 100%

Earned its most common achievement 33%

Earned a typical achievement 4.2%

How this is counted

Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.

Would you like DEATHVERSE: LET IT DIE?

Give the ball your Steam profile link or name. It reads the games you own most like DEATHVERSE: LET IT DIE, how long each held you against the typical player, and how long DEATHVERSE: LET IT DIE would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with DEATHVERSE: LET IT DIE?

  • 1 in 3,515

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like DEATHVERSE: LET IT DIE

  1. 1

    NARAKA: BLADEPOINT

    DEATHVERSE: LET IT DIE, but an MMO, and 34 times the hours

    Mixed · 73%

  2. 2

    Stellar Blade

    DEATHVERSE: LET IT DIE, but an action RPG, and 13 times the hours

    Loved · 94%

  3. 3

    METAL GEAR RISING: REVENGEANCE

    DEATHVERSE: LET IT DIE, but seven times the hours, and even better loved

    Loved · 96%

  4. 4

    NieR:Automata

    DEATHVERSE: LET IT DIE, but an action RPG, and 15 times the hours

    Liked · 87%

  5. 5

    Islands of Nyne: Battle Royale

    DEATHVERSE: LET IT DIE, but first-person, and three times the hours

    Divisive · 50%

  6. 6

    Ring of Elysium

    DEATHVERSE: LET IT DIE, but open world, and seven times the hours

    Mixed · 75%

All 30 games like DEATHVERSE: LET IT DIE, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from DEATHVERSE: LET IT DIE: a kind of game it is that DEATHVERSE: LET IT DIE is not, a feature its tags carry that DEATHVERSE: LET IT DIE's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.