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Atelier Ryza: Ever Darkness & the Secret Hideout cover

2019 · JRPG · Exploration · Crafting

How long isAtelier Ryza: Ever Darkness & the Secret Hideout?

by KOEI TECMO GAMES CO., LTD.

20 hours

for the typical playerhalf of them between 4 hours and 44 hours

Does Atelier Ryza: Ever Darkness & the Secret Hideout hold up?

Grows on people

Grows on you seal

83% of its Steam reviewers recommend it at 2–5 hours played, and 94% at 50–100 hours played.

Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.

Made this game? Put the seal on your site
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<a href="https://www.videogamebacklog.com/game/atelier-ryza-ever-darkness-the-secret-hideout#seals"><img src="https://www.videogamebacklog.com/game/atelier-ryza-ever-darkness-the-secret-hideout/seal/grows-on-you.png" width="160" height="160" alt="Atelier Ryza: Ever Darkness &amp; the Secret Hideout: Grows on you. 83% of its Steam reviewers recommend it at 2–5 hours played, and 94% at 50–100 hours played."></a>

Do the first two hours of Atelier Ryza: Ever Darkness & the Secret Hideout tell you?

In the first two hours57%recommend it

After that91%recommend it

10 of every 20 thumbs-down came after the window had closed, 10 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 20 hours or less when they gave their verdict. The middle half sat between 4 hours and 44 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 8,850 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 83% recommend it at 2–5 hours, and 94% at 50–100 hours.

18% of its reviews were written inside Steam's two-hour refund window, and 57% of those recommend it. After the window, 91% do. Of the players who gave it a thumbs-down, 48% were already past the window; the typical thumbs-down came 2 hours in.

When would you get there?

20days

At an hour a night, you’d pass the typical player’s 20 hours on Monday, November 9.

Half of its reviewers had played between 4 and 44 hours: Oct 24 to Dec 3 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Atelier Ryza: Ever Darkness & the Secret Hideout?

The filter

Klaudia's Curiosity

40 of every 100 players got to this one and no further.

They hold The Adventure Begins and never earned it.

  1. Launched it100% launched it
  2. The Adventure BeginsVisited the mainland for the first time.−2080% hold it
  3. Klaudia's CuriosityAttended a tea party with Ryza and Klaudia.Filtered −4040% hold it
  4. Built a HideawayBuilt a secret hideout for everyone.−139% hold it
  5. Castle DragonDefeated the dragon at the old castle.−534% hold it
  6. A Stupid ArgumentLearned about the history of Ryza and the others.−331% hold it
  7. A Lost WorldLaid eyes on the Underworld.31% hold it
  8. A New HandHelped Empel regain his former strength.−229% hold it
  9. The Abandoned TowerVisited the Holy Tower of Pynnor and learn the truth.−227% hold it
  10. A Manmade IslandEntered the Kurken Bunker.−126% hold it
  11. Queen of Darkness−224% hold it
  12. Beyond the PresentSaw everyone move on to chase their dreams.−123% hold it
How this is counted

80% of the players who launched Atelier Ryza: Ever Darkness & the Secret Hideout hold The Adventure Begins, its first story achievement on Steam, and 23% hold Beyond the Present, its last. The steepest drop comes between The Adventure Begins (80%) and Klaudia's Curiosity (40%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Atelier Ryza: Ever Darkness & the Secret Hideout?

Give the ball your Steam profile link or name. It reads the games you own most like Atelier Ryza: Ever Darkness & the Secret Hideout, how long each held you against the typical player, and how long Atelier Ryza: Ever Darkness & the Secret Hideout would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Atelier Ryza: Ever Darkness & the Secret Hideout?

  • All 3

    Copies in the libraries here: launched it

  • 1 in 3,463

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.