2013 · Platformer · Cats
How long isA Walk in the Dark?
2.5 hours
for the typical playerhalf of them between 55 minutes and 5 hours
A touch short for a platformer: 2.5 hours for the typical player, shorter than 101 of 170 platformers here.
Do the first two hours of A Walk in the Dark tell you?
In the first two hours73%recommend it
After that85%recommend it
How this is counted
Half of its Steam reviewers had played 2.5 hours or less when they gave their verdict. The middle half sat between 55 minutes and 5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 394 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
43% of its reviews were written inside Steam's two-hour refund window, and 73% of those recommend it. After the window, 85% do.
When would you get there?
3days
At an hour a night, you’d pass the typical player’s 2.5 hours on Saturday, October 24.
Half of its reviewers had played between 55 minutes and 5 hours: tonight to Oct 26 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in A Walk in the Dark?
Launched it 100%
Earned its most common achievement 95%
Earned a typical achievement 16%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is A Walk in the Dark worth it?
Video Game Backlog
One hour, at list price
A Walk in the Dark
- Steam list price, US
- $6.99
- Typical player
- ÷ 2.5 h
- platformer rate
- $2.50/h
- 2.5 h at that rate
- $6
About the going rate
List price. Not a sale price,
not what anyone paid.
Is A Walk in the Dark worth it? Yes.
Fair price
About what a typical platformer charges: $2.80 an hour
Liked
85% recommend it after the refund windowmost platformers: 87%
How this is counted
At Steam's US list price of $6.99, the typical player's 2.5 hours come to $2.80 an hour. Past the two-hour refund window, 85% of its Steam reviewers recommend it. An hour of A Walk in the Dark costs about what the typical one of 170 platformers here charges $2.50.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (platformers) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like A Walk in the Dark?
Give the ball your Steam profile link or name. It reads the games you own most like A Walk in the Dark, how long each held you against the typical player, and how long A Walk in the Dark would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.