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2023 · JRPG · Story Rich · Turn-Based

How long is8-Bit Adventures 2?

by Critical Games

26 hours

for the typical playerhalf of them between 5.5 hours and 41 hours

8-Bit Adventures 2 cover

Good value: 77¢ an hour, cheaper than 213 of 267 JRPGs here.

How this is counted

Half of its Steam reviewers had played 26 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 41 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 321 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

When would you get there?

4weeks

At an hour a night, you’d pass the typical player’s 26 hours on Monday, November 16.

Half of its reviewers had played between 5.5 and 41 hours: Oct 27 to Dec 1 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

How far do players get in 8-Bit Adventures 2?

Launched it 100%

Earned its most common achievement 55%

Earned a typical achievement 15%

How this is counted

Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.

Is 8-Bit Adventures 2 worth it?

Is 8-Bit Adventures 2 worth it? Yes.

  • Good value

    1.9× the hours of a typical JRPG, for the same money

  • Loved

    95% of its reviewers recommend itmost JRPGs: 89%

How this is counted

At Steam's US list price of $19.99, the typical player's 26 hours come to 77¢ an hour. 95% of its Steam reviewers recommend it. At 77¢ an hour, 8-Bit Adventures 2 is cheaper per hour than 213 of 267 JRPGs here: the typical one of 267 JRPGs here charges $1.43, so the same $19.99 buys 1.9× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (JRPGs) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like 8-Bit Adventures 2?

Give the ball your Steam profile link or name. It reads the games you own most like 8-Bit Adventures 2, how long each held you against the typical player, and how long 8-Bit Adventures 2 would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.